I hadn't done a walk in a long long time. So I decided to whip one up this week for some practice.
looks pretty good zoober... nice and clean, no pops, smooth arcs and weight is good. If youre going for realistic im liking this, but otherwise I would push the WHOLE thing a little further, get that guy MOVING !
Hey Cameron,Thanks for the feedback. Glad to hear that nothing sticks out at you. I was going for realism on this one, wanted something like mo-cap quality to serve as a game portfolio piece. Plan is to follow up with some in-character walks now.
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looks pretty good zoober... nice and clean, no pops, smooth arcs and weight is good. If youre going for realistic im liking this, but otherwise I would push the WHOLE thing a little further, get that guy MOVING !
Hey Cameron,
Thanks for the feedback. Glad to hear that nothing sticks out at you.
I was going for realism on this one, wanted something like mo-cap quality to serve as a game portfolio piece.
Plan is to follow up with some in-character walks now.
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