I hadn't done a walk in a long long time. So I decided to whip one up this week for some practice.

2 comments:

Cameron Fielding said...

looks pretty good zoober... nice and clean, no pops, smooth arcs and weight is good. If youre going for realistic im liking this, but otherwise I would push the WHOLE thing a little further, get that guy MOVING !

Nate said...

Hey Cameron,

Thanks for the feedback. Glad to hear that nothing sticks out at you.

I was going for realism on this one, wanted something like mo-cap quality to serve as a game portfolio piece.

Plan is to follow up with some in-character walks now.